Polyfun Games · 2020 – 2021
A Night at the Races
Precision platformer adventure, ported from Flash to Nintendo Switch.

A one-to-one port of a millisecond-sensitive Flash platformer to Nintendo Switch. The port had to play exactly like the original, or some levels would become impossible, so the platforming part needed a lot of care.
The adventure side had many Flash animations and sequences. I recreated them in Unity as video files and wrote tools to manage them.